Unlike Full Body Stagger, this option does not stun the player, it simply activates a camera effect that simulates a lighter, shorter stagger.
Staggering when Hit – by default you have a chance to briefly stagger when hit with certain powerful attacks. Now heal over time and not immediately, such can sometimes mean certain death. While this may seem easier, if you receive a Leg injury during that time, because of the inevitable knockdown and the fact that healing potions Lowest health thresholds at which injuries may occur. At the same time, let’s say you choose the This can be fatal because injuries will now last longer during the fight, greatly hindering your character. Occurrence at 40% and the second one at 25%. You may want to maximize your injury experience, choosing, for example, a 40% chance of receiving one, and setting the first NOTE: Be careful when setting up your injury thresholds. Thresholds 1 and 2 determine at which health percentage the first and subsequent injuries can appear. Injury Occurrence – by default one has a 30% chance of receiving an injury if their health falls below a certain threshold. A Laceration will also activate a visual bleeding effect. Leg Injury (Fatal Laceration) – Knockdown on initial contact and Fatal bleeding: you bleed out a base 1% Health every 2 seconds.īecause of this effect, you might receive other injuries. Head Injury (Concussion) – Immediately drains Magicka and prevents Magicka regeneration. While you can disable this from the menu, you will miss out on one of the core features of Fatality.Īrm Injury (Contusion) – Causes you to drop your weapon, deal 35% less damage and swing your weapon 15% slower.Ĭhest Injury (Abrasion) – Progressively drains Stamina and prevents Stamina regeneration.
Choose wisely.īy default all of Skyrim is set to give and receive injuries. This option stuns your character when hit by a powerful blow, making you temporarily unable to move.įor that reason, it can make combat particularly brutal. Stamina – Swimming – by default you lose a small amount of Stamina while you swim.įull Body Stagger – by default Full Body Stagger is disabled. Stamina – Bow Hold - by default this cost makes you lose 5 points per second of Stamina while you are holding your bow back. You can select other options: 0, 10, 15, 20 or 25. Stamina – Bow Pull – by default this cost is set at 5 Stamina, and applies when you pull your bow all the way back. Stamina – 2H Weapons – by default this cost is set at 10 Stamina, and applies to normal swings with all two handed weapons – greatswords, battleaxes and warhammers. Stamina – 1H Weapons – by default this cost is set at 5 Stamina, and applies to normal swings with all one handed weapons – daggers, swords, war axes and maces. Stamina Management – by default you will deal 50% less damage when your Stamina is fully depleted, making it a lot more valuable in combat than it was before.